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Dual Wielding
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Sergio



Joined: 09 Mar 2006
Posts: 1479
Location: Minneapolis MN

PostPosted: Sun Mar 29, 2009 8:50 pm    Post subject: Reply with quote

Pretty much no.

Only through a wish spell or an item that specifically raises a stat. Example, a girdle of giant strength raises your strength to 18 or 19 while you're wearing it.
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Dakota M



Joined: 25 Mar 2008
Posts: 257

PostPosted: Sun Mar 29, 2009 9:02 pm    Post subject: Reply with quote

Only bad part about that is a wish spell is expensive (I think) and magical items of that sort (or any sort) is rare.
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Sergio



Joined: 09 Mar 2006
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Location: Minneapolis MN

PostPosted: Sun Mar 29, 2009 9:04 pm    Post subject: Reply with quote

You are correct sir. Wish spell is like a level 8 or 9 magic user spell, taking like a level 15 or 17 magic user to cast.

You aren't going to get it easily. Wish rooms (at least in Steve's world) are much easier to come by.
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Dakota M



Joined: 25 Mar 2008
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PostPosted: Sun Mar 29, 2009 9:12 pm    Post subject: Reply with quote

True I belive Atads has a wish room. I think it would be a bit cheaper to inchant an item for the stat you want to increase and make it permanent with a permanence spell. Which would still be hard and expensive. But I will never give up hope.
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Sergio



Joined: 09 Mar 2006
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PostPosted: Sun Mar 29, 2009 9:36 pm    Post subject: Reply with quote

I thought permanance was as high a level as wish. If not, it's also way up there.
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SteveB
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Joined: 09 Mar 2006
Posts: 1352
Location: Melrose, Minn.

PostPosted: Sun Mar 29, 2009 9:55 pm    Post subject: Reply with quote

Keep in mind that it is the dm's duty to screw up a wish spell if it is not worded properly. Many wish spells have not gone as planned in the world of Tenne.

As for the dual wielding, I have not talking to time yet to read the books. Maybe if the troop makes a $2000 profit next week at the breakfast....
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Sergio



Joined: 09 Mar 2006
Posts: 1479
Location: Minneapolis MN

PostPosted: Sun Mar 29, 2009 10:25 pm    Post subject: Reply with quote

I think it also says in the description that this should be primarily used if the character makes a grossly unfair wish. Like wishing for another character to be dead, the wisher may be traveled through time to a point when that character is already dead.
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Dakota M



Joined: 25 Mar 2008
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PostPosted: Sun Mar 29, 2009 11:01 pm    Post subject: Reply with quote

Permanance is 1 level lower then the wish spell. Stop poking holes in all my plans Sergio.

Sergio is dead on with the discription of the wish spell. I would never wish for something as unfair as someone dead. Just a really powerful weapon to kill all of my enemies. Twisted Evil Just kidding.

I have sold about $100 worth of tickets so far. Right on schedule with my usual.
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Sergio



Joined: 09 Mar 2006
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PostPosted: Mon Mar 30, 2009 9:10 am    Post subject: Reply with quote

Yea, and that's from memory...I'm a wizard.

Anyway, good luck with ticket sales then.
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Alex



Joined: 21 Mar 2006
Posts: 703

PostPosted: Mon Mar 30, 2009 9:40 am    Post subject: Reply with quote

There are also items called "ion stones" which rase a stat by one point. They are supposed to be extremely expensive (around 20,000 gold), but common enough to find when need. Not in Tenee i guess.
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Name: Oswald
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Class: Fighter
Level: 6
Stats:
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11 intellegence
12 wisdom
17 dexterity
15 constitution
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49 hit points
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Sergio



Joined: 09 Mar 2006
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Location: Minneapolis MN

PostPosted: Mon Mar 30, 2009 10:57 am    Post subject: Reply with quote

I remember those stones for2nd edition, never read about them in 1st and of course never gotten one.

We'll have to ask the magic shop next time we're there. 20,000 gold really isn't too much to raise a stat, I think it'd be worth it.
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Dakota M



Joined: 25 Mar 2008
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PostPosted: Mon Mar 30, 2009 11:14 am    Post subject: Reply with quote

Ya it would be nice to raise my dex. or str. more. 20,000 is a lot but the stat raise would be permanent,. So it would be worth it ecspecailly from a 17 stat raise to an 18 stat. The is such a big differance in the abillitys you have from 17 to 18.
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Mike L



Joined: 13 Mar 2006
Posts: 343
Location: Minneapolis

PostPosted: Thu Apr 02, 2009 12:34 pm    Post subject: Reply with quote

In 11 years of playing and creating items, we were never able to find or create ioun or "ion" stones. The bad part about them is that as soon as they aren't attached or on you, you lose the ability. The talked about this in an online forum a long time ago. For example, you basically roll a "1" if your strength ioun stone falls out of your pocket.

You "should" be able to dual wield two scimitars or two shortswords, but the damage isn't really worth it. Unless you have a +1 +4 vs. dragons/etc.

Longsword/dagg is basically the only choice.

And yes they are in first edition, near the artifacts.

The wish/limited wish+permanency would be better spent with a flying spell. Etc.
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Dakota M



Joined: 25 Mar 2008
Posts: 257

PostPosted: Thu Apr 02, 2009 9:29 pm    Post subject: Reply with quote

If it is a longsword and dagger for dual weilding it really isn't worth it to me. The AC bonus from the sheild is better in my mind. I will see what Steve says and then make my decision.

The bonuses you get from having a strenght of 18/00 (only fighters) is really impresive. I belive you get a +6 to damage adj. ,+3 to hit prob., Can lift 3,000 coins, 1-5 on normal doors and 1-2 on magically locked doors, and 40% to Bend bars/lift gates. Which is all much higher then with a strenght of 18.
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Michael S



Joined: 11 Mar 2006
Posts: 370

PostPosted: Sat Apr 04, 2009 10:17 am    Post subject: Reply with quote

bird bird bird, bird is the word
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