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Alex

Joined: 21 Mar 2006 Posts: 703
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Posted: Sun Apr 19, 2009 12:10 am Post subject: Game |
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Had a game, got 100 gold each. Spent half hour outside of a dungeon not doing much. Basically the game in a nutshell. Spiritual hammer got a huge nerf. Severe lack of logic slowed us down a lot. No, we don't have TNT, gunpowder, or any explosive. Don't provoke owl bears that could easily kill us, and don't continue to argue why we should. Please don't say where my guy is standing, what he is doing, or what he does in his free time.
Oh, and I hate 20s. Caused me to lose 32 hitpoints in a single hit, and caused me to kill someone why I didn't want too.  _________________ Name: Oswald
Status: ????
Class: Fighter
Level: 6
Stats:
17 stength
11 intellegence
12 wisdom
17 dexterity
15 constitution
15 charisma
49 hit points |
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Dakota M
Joined: 25 Mar 2008 Posts: 256
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Posted: Sun Apr 19, 2009 12:49 am Post subject: |
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That sums it up very well. I am starting to get in the habit of think things over before I just charge into battle.
We did get on the topic of a +2 portable dumpster and humans mating with demons.  |
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Sergio

Joined: 09 Mar 2006 Posts: 1479 Location: Minneapolis MN
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Posted: Sun Apr 19, 2009 12:20 pm Post subject: |
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What happened to spiritual hammer? _________________
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SteveB Site Admin
Joined: 09 Mar 2006 Posts: 1352 Location: Melrose, Minn.
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Posted: Sun Apr 19, 2009 12:46 pm Post subject: |
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Discovered we have been player spiritual hammer in the wrong manner. _________________ Scoutmaster
Webmaster
AD&D Dungeon Master
The master of all! |
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Sergio

Joined: 09 Mar 2006 Posts: 1479 Location: Minneapolis MN
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Posted: Sun Apr 19, 2009 4:23 pm Post subject: |
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More specific, perhaps? _________________
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Dakota M
Joined: 25 Mar 2008 Posts: 256
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Posted: Sun Apr 19, 2009 6:09 pm Post subject: |
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| Steve read the book and found out it is not an atomatic hit which we all thought it was. |
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Sergio

Joined: 09 Mar 2006 Posts: 1479 Location: Minneapolis MN
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Posted: Sun Apr 19, 2009 7:23 pm Post subject: |
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Oh well. Really there's no reason to use it now; it takes forever to cast and does practically no damage. Actually the only reason we ever used it was to break things we didn't want to damage weapons on, so maybe it's not really a loss. _________________
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Alex

Joined: 21 Mar 2006 Posts: 703
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Posted: Sun Apr 19, 2009 9:22 pm Post subject: |
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| Sergio wrote: |
| Oh well. Really there's no reason to use it now; it takes forever to cast and does practically no damage. Actually the only reason we ever used it was to break things we didn't want to damage weapons on, so maybe it's not really a loss. |
It acts as a plus weapon that is your level divided by 3 and then add another a plus 1 to that. _________________ Name: Oswald
Status: ????
Class: Fighter
Level: 6
Stats:
17 stength
11 intellegence
12 wisdom
17 dexterity
15 constitution
15 charisma
49 hit points |
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Dakota M
Joined: 25 Mar 2008 Posts: 256
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Posted: Sun Apr 19, 2009 10:46 pm Post subject: |
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That is all we use it for too. But now that means their is a chance we might miss the door we are trying to break down.
I want a shirt with a sword on it and underneath it have it say. "Ya I Glow" anyone know where I can get one?
Steve Barding is armour worn by horses. How much would plate barding lower my horse's AC. It would be nice to use my Lance and not have my horse die. |
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Mike L
Joined: 13 Mar 2006 Posts: 343 Location: Minneapolis
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Posted: Wed Apr 29, 2009 1:19 pm Post subject: |
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He finally figured out the spiritual hammer. hehe
Barding is a great idea, it's super expensive though. We've used it once. Saved a war horse from a dragon, so kinda worth it.
If you're a paladin, wink wink, they'd you'd have a steed and he must wear barding. |
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SteveB Site Admin
Joined: 09 Mar 2006 Posts: 1352 Location: Melrose, Minn.
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Posted: Wed Apr 29, 2009 1:27 pm Post subject: |
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Having trouble with your eye there Mike? _________________ Scoutmaster
Webmaster
AD&D Dungeon Master
The master of all! |
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